Part one of my Star Trek Nemesis review/analysis. I guess this is more of a retrospective look back on the features and why they didn’t work too well. I delve into some pointless details and swear a lot. On the whole I thought Nemesis was a slickly made movie. I liked the Remens look a lot. and the lighting was really nice, the visual fx much better since insurrection. This movie felt more authentic and more well made, but at the same time it felt rehashed, and tired. That’s the theme here. Even though Picard has a fresh copy of himself, the movie suffers from a lack of fresh ideas. Its another villain/revenge/doomsday device/picard and bad guy face off/thing explodes movie. It was always a shame to me we never saw a best of both worlds type movie or yesterday’s enterprise or chain of command, or heck even time’s arrow. The show had more latitude to experiment with stories. Because of the expensive risky nature of a feature film, they always stuck with the big dangerous bad guy/big ship/revenge/space battle/something big blows up plot to make it safer for general audiences. It was that catch 22 that I find fascinating, because the exact kind of movies they wanted to make don’t quite gel with the TNG cast. Had they kept the Enterprise D, kept some of the show writers to write larger feature scripts I think we’d have some kick ass TNG films. The sad truth is that no one took a risk. From feeling like that had to include the original cast (part of) in Generations (for box …
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